In part 5 of Goalng Pros & Cons for DevOps, we discuss cross-platform compilation for Go projects.
Last year we were thrilled to compete and win 2nd place in the Silicon Slopes Start Madness Competition, where we took home $100,000. This year, we’re pleased to announce we’ve been invited to compete in the 2018 Venture Madness Competition at...
8 January, 2018
When the customer support reps at your company think of “downtime,” they’re probably not thinking of “reduced activity or inactivity”. Instead, they probably think of stressful barrages of support calls and exploding social media accounts...
2 January, 2018
With the cost of downtime approaching $700 billion a year, no one can afford interruptions in their app or service. (The average cost of downtime is $5,600 a minute.)
26 December, 2017
When Delta’s data center blacked out in the summer of 2016, it led to three days of canceled flights and nine figures of lost revenue.
Since we’re concerned with all things uptime at Blue Matador, we’ve been tracking major IT outages in 2017 and...
18 December, 2017
Imagine a user exporting a PDF from an entirely cloud-based web app. When they try to download the file, they are greeted with an ugly 503 error (server not available). Frustrated, the user leaves the site because they don't trust the service to...
11 December, 2017
If you want to release a change that's just a single line of code, how long would it take you? How do you know if everything is working — or if customers are starting to notice bugs or other issues?
4 December, 2017
Unless you've been living under a rock for the past 4 to 5 years, you know that containers have swept the DevOps landscape by enabling the deployment of microservices a heck of a lot easier than doing the same with virtual machines.
Every year when Black Friday comes around the corner, system engineers working for retailers start battening down the hatches to ensure website availability.
20 November, 2017
The long-awaited continuation of the Golang Pros & Cons for DevOps has returned! In this one, we discuss Golang's time package and the lack of method overloading in the language.